Important things to find or have. I think I have organised important objects/things into categories such as Animal Remains, Fossils, Minerals (perhaps two types), and Plants. Below are the lists I used in Hunter, Gatherer, Crafter havoc based game

D6Animal 1Land typeChance of finding
1Deer Antlers/Jaw boneWood Pasture8
2Bear teeth/ bonesWoodland8
3Aurich skullRocky10
4Wild boar tusksWoodland10
5Wolf teethWood pasture12
6Lynx teethWetland12
D6Animal 2Land typeChance of finding
1perch bonesStream8
2Pike bonesStream8
3Heron bonesWetland8
4Dried FrogWetland10
5Beaver skullStream10
6Unusual shellStream12
D6object Mineral 1Land typeChance of finding
1Halite blue crystalStream8
2Obsidian blackRocky8
3QuartzWoodland10
4FluoriteWood pasture10
5Pyrite (fools gold)Rocky12
6AmberRocky12
D6object mineral 2Land typeChance of finding
1flintwetland6
2holed stonerocky6
3Bead stonesrocky8
4Useful rockstream8
5Colourful stonestream10
6Fossilwetland10
D6Plant 1Land typeChance of finding
1Root delicacyWoodland6
2Healing rootWood pasture6
3Tree resinWoodland8
4Rare BerriesWood pasture8
5Exotic funghistream8
6The perfect stickwetland10

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