
Bathroom floor and this bit of wall got me thinking about how different sized terrain zones might work. I imagine movement being divided into zones, with each zone having its own level of risk or how hard it is to move through, across, or out of. I don’t think the sizes are meant to represent different types or difficulties.


I found this to use as an example of things players might search for. Now I’m thinking it is useful as illustrating terrain zones – The round ‘eye socket’ hole being impassable!
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